Figure 5.24 - Glossy surfaces
If you want a perfect mirror in a material, set the Roughness to zero and
the color from the Glossy BSDF color as black.
5.7 Attaching textures to the Blender file
Any image-based texture added to materials in Blender is an external
resource for your main project file. It is possible to manage and handle
those files independently from Blender. If you backup the Blender project
file alone, it won't have any of the image texture files used for materials,
unless you merge them in a single file.
For instance, if you want to copy Blender project files to an external hard
drive or sent it to a cloud drive, all texture files must follow the Blender
file to the same location. Usually, it is a good practice to place those files
in the same folder. That way, you can backup and copy the entire folder
at once.
After adding textures to a material, they will either have a relative or
absolute path to the Blender file. Following the folder recommendation
for Blender files, you should always create a unique folder for your